![]() ![]() George then meets and teams up with photo-journalist Nicole Collard she was supposed to meet the old man, Plantard, and is investigating a string of assassinations involving the same person in different costumes. While on holiday in Paris, American tourist George Stobbart witnesses an assassin dressed as a clown steal an old man's briefcase from inside a café and kill him with a bomb. See also: Extended plot in the Director's Cut Unlike in most adventure games at the time, the protagonist's death is possible, after which the player starts from the last save point. The player navigates with a map, to which new locations are added as the story unfolds. Clues and other information are obtained by clicking on items in the inventory and on objects in the environment. The protagonist converses with NPCs via dialogue trees presented through "conversation icons" to learn about the game's puzzles and plot. ![]() To solve puzzles and progress in the game, the player collects items that may be combined with one another, used on the environment, or given to non-player characters (NPCs). The player uses a point-and-click interface to interact with the environment and to guide protagonist George Stobbart through the game's world. It is based on the original version, not the Directors Cut.īroken Sword is a 2D adventure game played from a third-person perspective. A remaster of the game was announced at Gamescom 2023, titled Broken Sword: Shadow of the Templars – Reforged. An extended version of the game, Broken Sword: The Shadow of the Templars – Director's Cut, was released between 20 for Wii, Nintendo DS, Microsoft Windows, OS X, iOS, Android and Linux. The game spawned a number of sequels that would collectively form the Broken Sword series: Broken Sword II: The Smoking Mirror in 1997 Broken Sword: The Sleeping Dragon in 2003 Broken Sword: The Angel of Death in 2006 and Broken Sword 5: The Serpent's Curse in episodic format, between 20. The game has topped several listings of the best adventures games, with many developers citing Broken Sword as an influence in future adventure games.Īfter its initial release on Microsoft Windows, Mac OS, and PlayStation between 19, the game was released on the Game Boy Advance under the same title, and later received ports to Palm OS and Windows Mobile in 2006. Sales of the games bested expectations by the company, with around one million units having been sold by 2001. Critics lauded praise on the game's story, puzzles, voice acting, writing, gameplay, and music, leading to it receiving numerous award nominations and wins. The game was built with Revolution's Virtual Theatre engine, which had already been used by the company in two previous games, Lure of the Temptress and Beneath a Steel Sky.īroken Sword proved a critical and commercial success following its release on 30 September 1996. Artwork was conceived by Eoghan Cahill and Neil Breen, who particularly drew the backgrounds in pencil and digitally colored them in Photoshop, the game's design was handled by Tony Warriner and David Sykes, while the game's musical score was composed by Barrington Pheloung. The game's storyline was conceived to feature a serious tone and heavily influenced by research on Knights Templar by Cecil, but was also interlaced with humor and graphics in the style of classic animated films.ĭevelopment of the game saw considerable work to achieve its presentation. The player assumes the role of George Stobbart (voiced by Rolf Saxon), an American tourist in Paris, as he attempts to unravel a deep conspiracy involving a sinister cult and a hidden treasure, seeing him travel to various locations around Europe and the Middle East. ![]() It is the first in the Broken Sword series, co-written and directed by Charles Cecil. Broken Sword: The Shadow of the Templars (also known as Circle of Blood in the United States) is a 1996 point-and-click adventure game developed by Revolution Software.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |